To create Video Transitions in Etere ETX Toolbox Player, you need to perform the following steps:
List of transitions:
Barn:
In - The transition moves from the object's borders toward the centre.
horizontal: Transition lines are horizontal;
vertical: Transition lines are vertical.
transition_in:.type: Barn
Blinds:
transition_in:.type: Blinds
blind_in
CheckerBoard:
transition_in:.type: CheckerBoard
checker_board
Fade
Also, it is possible to do transitions to coloured screens or custom images. To do it, you should use the file path or colour name as the parameter of this transition: fade(c:\temp.jpg) or fade(black).
GradientWipe:
transition_in:.type: GradientWipe
gradient_wipe_in
Inset:
This transition does not support any additional features.
Iris:
iris_diamond_in
iris_circle_in
iris_cross_in
iris_plus_in
iris_square_in
iris_star_in
transition_in:.type: Iris
transition_in:.type(sub_items): Iris(irisStyle=STAR)
Pixelate:
The Pixelate transition is a complex visual effect. In the first half of the transition, the content is displayed as expanding pixelated squares. The width of the pixelated squares increases from one pixel to MaxSquare pixels at the halfway point of the transition. The final half of the transition reduces the pixelated squares to individual pixels, revealing the new content. During this transition, the original content fades into the new content. The fade effect is produced by reducing the opacity of the original content to zero while the opacity of the new content is raised to 100 per cent simultaneously.
transition_in:.type: Pixelate
pixelate_in
RadialWipe:
transition_in:.type: RadialWipe
transition_in:.type(sub_items): RadialWipe(radialwipeStyle=CLOCK)
radial_wipe_clock
RandomBars:
transition_in:.type: RandomBars
random_bars
RandomDissolve:
This transition does not support any additional features.
transition_in:.type: RandomDissolve
random_dissolve
Slide:
transition_in:.type: Slide
slide
Spiral:
The combination of the GridSizeX and GridSizeY property values divides the content of an object into a grid for the filter to use.
Stretch:
transition_in:.type: Stretch
stretch_in
Strips:
transition_in:.type: Strips
strips
Wheel:
transition_in:.type: Wheel
wheel_in
ZigZag:
The combination of the GridSizeX and GridSizeY property values divides the content of an object into a grid for the filter to use.
The transitions with parameters are set like this: stretch(stretchStyle=PUSH) or with full description: type=wheel spokes=10.
Note, please that they are DirectX transitions, and for some of them (ZigZag, Barns, Blinds, Slide, Spiral etc.), the previous and next items are paused during the transition. Transitions are implemented for files, live sources, background and breaks.
transition_in:.type: ZigZag
zig_zag_in